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June, 2005
Choking over my morning coffee as I read (New Yorker,
May 16th, Brain Candy by Malcolm Gladwell) that computer and
video games are increasing rather than decreasing our national
average IQ scores, I looked for the disclaimer. Surely my
continual drumbeat against pop culture and the dumbing down
of our youth couldn’t be under serious attack.
I am, after all, a writer. We writers are continually, foreverly
reminded that reading is in decline and, notwithstanding
Harry Potter, there are precious few upticks in any kind
of reading, particularly newspapers, perhaps not even the Books
Section of New Yorker. The world is inexorably
going
to hell in a hand basket.
Not so says Steven Johnson, author of Everything Bad
Is Good for You . . . a book, no less, about how the linear
boredom of the written word is getting its ass kicked by
pop culture (the mother of all oxymorons).
I believe it.
It’s my lament. But that we’re getting smarter as a result? Give me a break!
But Johnson’s made too good a case and I’m dangerously
close to becoming a believer. Me, the guy who doesn’t
even own a television, the personal lending-librarian to
all my friends. Answering the Harry Potter phenomenon, Johnson
posits what an imagined cultural critic might say, had video
games been invented hundreds of years ago and something called
a book foisted off on our youth only recently:
- Reading books chronically understimulates the senses. Unlike the longstanding tradition of gameplaying—which
engages the child in a vivid, three dimensional world filled
with
moving images and musical soundscapes, navigated and controlled
with complex muscular movements—books are simply
a barren string of words on a page.
- Books are also tragically
isolating . . . forcing the child to sequester him
or herself in a quiet space, shut off
from interaction with other children.
- But perhaps the most dangerous property
of these books is the fact that they follow a fixed linear
path. You can’t
control their narratives in any fashion—you simply
sit back and have the story dictated to you . . . reading
is not an active, participatory process; it’s a submissive
one.
That’s an absolutely fascinating premise and
it calls to my mind something my brother once said about
radio; that
he preferred it to television because the pictures were
better.
My very feeling about reading; that those mental pictures are
one better even than radio.
Sequestered in a quiet space? Egad,
what a pleasure in a society where silence has become
nonexistent. If there were an audial equivalent to bottled
water, containered silence would be a big seller---a six-pack
of that please and do you deliver? Not to wander too far
from the subject, but American Indian culture equates silence
with man in a perfect state of balance.
The part of me that agrees wholeheartedly with Johnson is
his claim that game players are required to manage a dizzying
array of information and options, all the while working their
way through to a correct or at least satisfying conclusion.
Contrast that with the bored, turned-off and disinterested
kids in our classrooms and the eureka moment presents itself
in modern education. There is much wrong with our outdated
150-year-old educational formula and a good deal of it has
to do with books.
Perhaps gaming the educational path might better prepare
students for life and, at the same time, not so poison their
reading experience as to prevent books from providing the
sequestered pleasure in a quiet space they are meant to allow.
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